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You can move around freely with the other character in tow and throw it at things by pressing the A button. Tap the R button and the lead character will pick up and carry the straggler. The duo can also join forces and perform a team attack in this game, something that DK and Diddy couldn't do in the first Donkey Kong Country. Diddy can run faster and jump farther, while Dixie has a higher vertical leap and can float for short periods. You can swap between the two by tapping the select button, and there are actually a few reasons to do so.
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Whichever character you aren't controlling is the one that tags along behind the one in front.
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Diddy and Dixie can run and jump, of course, and knock out enemies by pouncing on their heads or by barreling through them with a cartwheel attack. The same holds true for the bosses as well, as they change their behavior once or twice before succumbing to Diddy and Dixie's attempts to bonk them on the head.Īside from the steep difficulty, Donkey Kong Country 2 has everything in it that a platform game ought to have. You discover a surprise (likely losing a life in the process), add it to your mental map of the level, restart from the checkpoint, and try to make it farther next time. Surprises like this are par for the course in Donkey Kong Country 2. Midway through one mine cart level, for instance, after you've jumped over a dozen gaps and activated switches to open a handful of doors, you discover in a split second that some switches actually shut doorways instead of open them. Each of the game's 52 levels is packed with ambushes, surprise pitfalls and traps, and lengthy sections where you have to exercise pinpoint skill when jumping between tiny ledges or vines while suspended above bottomless chasms. This is the sort of game for people who enjoy clawing their way to the end of a level. Rambi is one of the many animals that Diddy and Dixie can piggyback onto. One so-called improvement, however, may turn just as many people off of this latest DKC game as are turned on by it, and that's the game's tough-as-nails degree of difficulty. There are minigames all over the place that provide frequent breaks from the regular run-and-jump levels, and the graphics and music are richer and livelier than they were in the first Donkey Kong Country. Diddy and his new partner, Dixie, have a few new abilities, including a team-up attack, which give players so much more to do. There's no question that Donkey Kong Country 2 improves upon its predecessor in numerous ways.